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This
is an HLSL viewer written in C# and Managed DirectX 9.0. After working
through a number of tutorials on the website http://www.riemers.net/,
I decided to write my own HLSL viewer. This is pretty much just
a hobby that I do after-hours, in-between bouts of overtime and
Skyrim. The shaders and the code are mine, but I downloaded the
brick textures and the car from online sites. This will pretty much
always be a work-in-progress.
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