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This
tool enables animators to blend between a number of facial bone
positions using a single joystick. Bones are better than morph targets
for performance and memory issues, but animators missed the ease
and control of morphs. After doing some initial tests, Alden
Filion saw that a scripting solution might be possible
and asked me to write it. Animators Paul
Buda and Scott
Marshall also contributed. VC
FaceTools Copyright
© 2012
Vicious
Cycle All Rights Reserved.
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