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This
was an incomplete urban area for a cancelled mmo. It was created
using the Gamebryo engine. Lighting was done by baking out targa's
from 3d studio max, then adjusting in photoshop, and then finally
importing into the editor. There was also a series of underground
and interior areas for a total of 7 minutes of walkable playsurface.
Michael
Hadwin created the blimp in the background.
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